Date completed: April 2017 (4 players). Succeeded escaping!
Creativity: 8.5; Difficulty: 9; Atmosphere: 7.5; Fun: 8.5
- No language requirement. Intermediate English, Spanish (Castilian) or Catalan for briefing/hints.
- 2-6 players (we recommend at least 4)
- At least one player not colour blind
Dr. Betsy Smith is a renown scientist, but for the last months there has been suspicion about the type of experiments she’s been conducting in her lab, known as The NW6 Bunker. You and your team got access to the place for one hour, to check what is going on and, if necessary, get information – and materials – out.
We decided to play Enigmik due to its good reviews in tourism websites and its convenient location. We were not disappointed! Our group of four had a great time in a cold Barcelona night, and teamwork was essential to guarantee a successful mission!
Right after we arrived, our GM Marina indicated that we would receive the briefing to our mission (in English, as per our choice), once we were in the first area of the room. This initial briefing room kicks off the story by getting the players to be the agents infiltrating The NW6 Bunker. This takes place with a movie like soundtrack and a narrator giving a dramatic account of what has happened so far.
Enigmik creatively uses this introduction sequence to incorporate players storing their personal belongings into a locker. In a smooth sequence, the players also naturally walk into a situation that results in being imprisioned in separate cells. This really enhanced the suspension of disbelief: all of a sudden, your team is already in trouble! We really appreciated how this was executed. There were no blindfolds, no gamemaster chaining you to a wall…. it just happened. What’s more, this beginning meant that we subconsciously chose who we walked into a cell with. We all liked each other of course, but this just meant that people who are naturally more comfortable with each other will have a greater chance of starting together.
The early game sets the tone for how cooperative this escape room will be. Players will need to be very observant and communicative to be able to reunite again, solving association puzzles and doing some search. Be aware that not everyone will be freed at the same time! Trust your friends and help guide them if you end up in the more “stuck” situation!
Once you are all free and with access to the main area of Dr. Smith’s lab, you will have an idea of how enormous your challenge will be. The game becomes totally non-linear, and if we had less that four players, I doubt we would have been able to finish it. Most puzzles and tasks will require more than one person to solve, and there is a lot of going back and forth around the rooms. Pay attention to every detail, because many hints are spread around the props in the lab. This may be harder in some instances due to limited illumination in some areas.
While some props are used exactly for the functions they would have in the real world, some are used in creative ways. Others you will only find out how to use as you progress the game! There are some construction puzzles in the lab and people with good spatial perception may solve them easier. In one instance, a blacklight section of the game was immensely creative in revealing a ‘wow moment’ using this latter skill. (Yeah, Enigmik used UV creatively! Quite a challenge to do it properly these days in the escape room industry).
The NW6 Bunker was probably the most collaborative room we have been to date. Almost all puzzles required at least two people acting or thinking together to be solved, and it caters for many different types of intelligence – although it is definitely heavier on spatial awareness and mechanics. Observation will also be important, not as much in solving things, but identifying where to go next. If you are a fan of hands-on puzzles, you will enjoy it!
Out of the room
Service: Our GM greeted and had a nice chat with us in English. She was lovely and asked about rooms in Australia.
There were lockers for our belongings and water in the reception area. In its Facebook page, Enigmik always posts about last minute discounts and other specials. If you are in the area with a flexible schedule, it’s worth to keep an eye on it.
Communication: We actually did not use any hints for this game, so we did not test Enigmik’s hint system. From the conversation we had post-game, however, it was clear that the gamemaster Marina was following us very attentively!
Surroundings: The venue is located not far from the Sagrada Familia, one of the most famous touristic attractions of Barcelona. Do not miss it if you are in the city! The closest subway station is Sant Pau, less than 5 min walking from Enigmik.