Escape Hunt Brisbane: The Jewel Thief [Review]

Logos-for-website_0017_ESCAPE_HUNT_BRISBANE_LOGOLocation: Escape Hunt Brisbane, South Bank, Brisbane, QLD, Australia

Date completed:  October 2017 (2 players). Succeeded escaping!

Creativity: 7.5; Difficulty: 7.5; Atmosphere: 7.5; Fun: 8


  • Fluent English
  • 2-5 players
  • At least two players with full mobility

Your latest theatre play was a huge success, praised for the quality of screenplay, acting and props. Among the latter, a set of jewelry had most stunning pieces – necklace, tiara, earrings made of beautiful precious stones. They were on loan from a famous jeweler and made media headlines. However, this six piece jewelry set is about to be in the newspapers again for a completely reason: they were stolen from the backstage of the Brisbane Arts Theatre! You were sent into the prop maker’s workshop to locate the items (or find out what happened to them) before it is too late!

The Jewel Thief was a game with very detailed props and with an interesting ending – it posed a moral dilemma to us and was our favourite game out of the three we played at Escape Hunt Brisbane. The theatre theme was very enjoyable. As Jaques said, ‘all the world was a stage!’

Continue reading “Escape Hunt Brisbane: The Jewel Thief [Review]”

Escape Hunt Brisbane: Treachery at the Racetrack [Review]

Logos-for-website_0017_ESCAPE_HUNT_BRISBANE_LOGOLocation: Escape Hunt Brisbane, South Bank, Brisbane, QLD, Australia

Date completed:  October 2017 (2 players). Succeeded escaping!

Creativity: 7; Difficulty: 7.5; Atmosphere: 6.5; Fun: 7


  • Native/Fluent English
  • 2-5 players
  • Acute senses

Guests and gamblers were shocked when a jockey died during a race in Brisbane. The tragedy was quickly ruled an assassination by the police: his horse riding equipment had been tampered and his fall was not accidental. An arrest was made, but rumours have arisen that a local crime syndicate have done a frame job on an innocent person. In this game by Escape Hunt Brisbane, players need to find the evidence to figure out who the actual murderer was and what in happening behind the scenes in this Treachery at the Racecourse.

This was the hardest of the three games we’ve played at Escape Hunt Brisbane. It was especially challenging for my foreign ears, so have your senses at spider level when attempting it!

Continue reading “Escape Hunt Brisbane: Treachery at the Racetrack [Review]”

Mystery Escape Game Porto: Esconderijo de Escobar [Review]

LOGO_MIXED-mysteryescapegameportoLocation: Mystery Escape Game, Rua do Carmo, Porto, Portugal 

Date completed:  April 2017 (2 players). Succeeded escaping!

Creativity: 7.5; Difficulty: 7.5; Atmosphere: 8; Fun: 8.5


  • Basic English or Portuguese
  • At least one person with full mobility
  • 2-6 players
  • Acute senses

We never expected that a game emulating a break-in into one of Pablo Escobar‘s stash houses would be simple. For almost 20 years, the narco-terrorist evaded the Colombian police and international authorities, until he was  cornered by the Search Bloc and killed in a shootout just after his 44th birthday. Esconderijo de Escobar (‘Escobar’s Hideout’, in Portuguese) hosted a truckload of layered puzzled which we needed to solve in 60 minutes if we were to have any hope of gathering incriminating evidence against this historic villain.

The stash house looked like a normal apartment, at least initially. But hidden places and objects were all around us – time to think like Peña and Murphy (from the Netflix series Narcos) and find out where the ‘products’ were!

Continue reading “Mystery Escape Game Porto: Esconderijo de Escobar [Review]”

The Mystery Rooms: Chapter 3 – The Last Stand [Review]

mystery-headerlogoLocation: The Mystery Rooms, Fitzroy (Melbourne), VIC, Australia

Date completed: June 2017 (4 players). Succeeded escaping!

Creativity: 10Difficulty: 9; Atmosphere: 8.5; Fun: 8.5.


  • Fluent English
  • 4-6 players
  • One player not colour blind

The search for the talisman of Courage is the background story for Mystery Room’s Chapter 3 – The Last Stand, in continuation of the adventures of Chapter 1 and Chapter 2. This room is based on a real character of Australian history: the bushranger Ned Kelly, famous for battling local authorities in an improvised suit of armour. (For readers not from Australia, bushrangers were outlaws of the outback in the 19th century). As mentioned in the company’s website, “whether viewed as a hero or villain, opinion is united that few would have had the courage to walk in his footsteps, fighting for his beliefs all the way towards his ultimate and perhaps inevitable demise.”

The talisman players must find is a green scarf awarded to Ned Kelly when he was 11 years old for saving a younger lad from drowning. This memento would be worn by Ned Kelly during his last stand at Glenrowan, Victoria, in 1880 and it is just prior to this event that players will find themselves transported to. The portal to the past remains open for one hour in which the talisman of Courage must be found!

Continue reading “The Mystery Rooms: Chapter 3 – The Last Stand [Review]”

Powerhouse Museum: The International Exhibition of Sherlock Holmes [Review]

SherlockLocation: Powerhouse Museum, Sydney CBD,  SydneyAustralia

Date completed:  August 2017.

Creativity: 6.5; Difficulty: 3.5; Atmosphere: 8.5; Fun: 7


  • Fluent English
  • Adult: $27; Concession: $25; Child (4–16): $16

I’ve always liked visiting Sydney’s Powerhouse Museum since I was a kid. With it’s enormous displays on all manner of transport, space travel and other technology, I was never bored. Over the last decade, the museum has had a number of interesting exhibitions which cater to my geeky side: Star Wars, Harry Potter…  and now, The International Exhibition of Sherlock Holmes. 

Admittedly, interest in the Great Detective was always a thing with Pá but I’ve come to appreciate Arthur Conan Doyle’s creation through the last few years if for no other reason than the mysteries being set in one of my favourite settings – Victorian England. This exhibition takes visitors back 200 years to the era of the Industrial Revolution, rampant crime and incredible developments in science through an interactive adventure. Time to put on a quaint accent, a hat and a carry a walking stick.

Continue reading “Powerhouse Museum: The International Exhibition of Sherlock Holmes [Review]”

Woodbury Escape Rooms: Wanted – Bandits [Review]

woodburyescaperooms_logo-inverseLocation: Woodbury Escape Rooms, South Melbourne, VIC, Australia

Date completed: June 2017 (4 players). Succeeded escaping!

Creativity: 7; Difficulty: 6; Atmosphere: 7.5; Fun: 8.


  • Intermediate English
  • 2-6 players (we recommend 3-4)

The sheriff just confiscated all our money. All that we worked so hard to get! It was not easy to open that vault without making a noise, or to enter other people’s houses without being caught… But we won’t let it go easily. The sheriff is not the good lad he poses to be, he took our money into his private gambling den. His dirty little secret! We also know that he is busy arresting a bunch of Warriors, so we, the Bandits, will just enter the gambling place and retrieve our money before he returns!

The designers of Woodbury Escape Rooms came with an interesting concept for this room: it actually hosts two different games. You can play as the Warriors, just arrested by the sheriff and waiting to be executed, or as Bandits, who want to recover the confiscated money. We chose the latter, which we were told was slightly easier. Yeeeeehaaaaaa!

Continue reading “Woodbury Escape Rooms: Wanted – Bandits [Review]”

Trapt: Prohibition [Review]

TraptLocation: Trapt, Melbourne CBD, VIC, Australia

Date completed: June 2017 (3 players). Succeeded escaping!

Creativity: 6; Difficulty: 4.5; Atmosphere: 6.5; Fun: 8.


  • Intermediate English
  • 45 minute room

Some weeks ago, Trapt Bar & Escape Rooms retired their beginner level room Prison Break and added a new entry-level challenge to its patrons. Who would expect that the chosen theme for the new room would be Prohibition? In a bar?

Trapspringer and I joined another friend to give this new room a go, and we were not disappointed. It is simple, but well done. A very good room to bring friends who are new to the hobby, or to warm up the brains of a group willing to attempt harder rooms later!

Continue reading “Trapt: Prohibition [Review]”

Labyrinth Escape Rooms: Mexican Cartel [Beta Test Review]

LabyrinthLocation: Labyrinth Escape Room, Parramatta (Sydney), NSW, Australia

Date completed:  July 2016 (3 players). Success! The Boss is safe! We have the drugs and guns!

Creativity: 8.5; Difficulty: 6.5; Atmosphere: 8.5; Fun: 9.5.


  • Fluent English
  • 2-8 players
  • 1 team member with full mobility

Ever fancy yourself a member of an organised criminal syndicate? In this exciting escape room from Labyrinth, players take on the role of hardcore enforcers from a Mexican Cartel.  A deal has gone South and the players make their way to a safehouse with a stash. However, trouble follows and a rival cartel ambushes the players at the location, capturing them there. Players have one hour to break out from captivity, retrieve the passport of the boss and escape before the rival cartel members return to execute them in grisly ways.

We were recently invited by Labyrinth to trial Mexican Cartel. After excellent experiences with Insane Asylum and Mad Scientist, we were very curious as to what Labyrinth had to offer! After all, the Mexican drug war isn’t something you normally see for the setting of an escape room. We have certainly never heard of the setting being used before. Mafia? Criminal heists? Sure. Something that reminded me of the movie Sicario? That’s new. We weren’t disappointed either.

Continue reading “Labyrinth Escape Rooms: Mexican Cartel [Beta Test Review]”