The Mystery Rooms: Chapter 3 – The Last Stand [Review]

mystery-headerlogoLocation: The Mystery Rooms, Fitzroy (Melbourne), VIC, Australia

Date completed: June 2017 (4 players). Succeeded escaping!

Creativity: 10Difficulty: 9; Atmosphere: 8.5; Fun: 8.5.

Requirements:

  • Fluent English
  • 4-6 players
  • One player not colour blind

The search for the talisman of Courage is the background story for Mystery Room’s Chapter 3 – The Last Stand, in continuation of the adventures of Chapter 1 and Chapter 2. This room is based on a real character of Australian history: the bushranger Ned Kelly, famous for battling local authorities in an improvised suit of armour. (For readers not from Australia, bushrangers were outlaws of the outback in the 19th century). As mentioned in the company’s website, “whether viewed as a hero or villain, opinion is united that few would have had the courage to walk in his footsteps, fighting for his beliefs all the way towards his ultimate and perhaps inevitable demise.”

The talisman players must find is a green scarf awarded to Ned Kelly when he was 11 years old for saving a younger lad from drowning. This memento would be worn by Ned Kelly during his last stand at Glenrowan, Victoria, in 1880 and it is just prior to this event that players will find themselves transported to. The portal to the past remains open for one hour in which the talisman of Courage must be found!

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Powerhouse Museum: The International Exhibition of Sherlock Holmes [Review]

SherlockLocation: Powerhouse Museum, Sydney CBD,  SydneyAustralia

Date completed:  August 2017.

Creativity: 6.5; Difficulty: 3.5; Atmosphere: 8.5; Fun: 7

Requirements:

  • Fluent English
  • Adult: $27; Concession: $25; Child (4–16): $16

I’ve always liked visiting Sydney’s Powerhouse Museum since I was a kid. With it’s enormous displays on all manner of transport, space travel and other technology, I was never bored. Over the last decade, the museum has had a number of interesting exhibitions which cater to my geeky side: Star Wars, Harry Potter…  and now, The International Exhibition of Sherlock Holmes. 

Admittedly, interest in the Great Detective was always a thing with Pá but I’ve come to appreciate Arthur Conan Doyle’s creation through the last few years if for no other reason than the mysteries being set in one of my favourite settings – Victorian England. This exhibition takes visitors back 200 years to the era of the Industrial Revolution, rampant crime and incredible developments in science through an interactive adventure. Time to put on a quaint accent, a hat and a carry a walking stick.

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Woodbury Escape Rooms: Wanted – Bandits [Review]

woodburyescaperooms_logo-inverseLocation: Woodbury Escape Rooms, South Melbourne, VIC, Australia

Date completed: June 2017 (4 players). Succeeded escaping!

Creativity: 7; Difficulty: 6; Atmosphere: 7.5; Fun: 8.

Requirements:

  • Intermediate English
  • 2-6 players (we recommend 3-4)

The sheriff just confiscated all our money. All that we worked so hard to get! It was not easy to open that vault without making a noise, or to enter other people’s houses without being caught… But we won’t let it go easily. The sheriff is not the good lad he poses to be, he took our money into his private gambling den. His dirty little secret! We also know that he is busy arresting a bunch of Warriors, so we, the Bandits, will just enter the gambling place and retrieve our money before he returns!

The designers of Woodbury Escape Rooms came with an interesting concept for this room: it actually hosts two different games. You can play as the Warriors, just arrested by the sheriff and waiting to be executed, or as Bandits, who want to recover the confiscated money. We chose the latter, which we were told was slightly easier. Yeeeeehaaaaaa!

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Trapt: Prohibition [Review]

TraptLocation: Trapt, Melbourne CBD, VIC, Australia

Date completed: June 2017 (3 players). Succeeded escaping!

Creativity: 6; Difficulty: 4.5; Atmosphere: 6.5; Fun: 8.

Requirements:

  • Intermediate English
  • 45 minute room

Some weeks ago, Trapt Bar & Escape Rooms retired their beginner level room Prison Break and added a new entry-level challenge to its patrons. Who would expect that the chosen theme for the new room would be Prohibition? In a bar?

Trapspringer and I joined another friend to give this new room a go, and we were not disappointed. It is simple, but well done. A very good room to bring friends who are new to the hobby, or to warm up the brains of a group willing to attempt harder rooms later!

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Labyrinth Escape Rooms: Mexican Cartel [Beta Test Review]

LabyrinthLocation: Labyrinth Escape Room, Parramatta (Sydney), NSW, Australia

Date completed:  July 2016 (3 players). Success! The Boss is safe! We have the drugs and guns!

Creativity: 8.5; Difficulty: 6.5; Atmosphere: 8.5; Fun: 9.5.

Requirements:

  • Fluent English
  • 2-8 players
  • 1 team member with full mobility

Ever fancy yourself a member of an organised criminal syndicate? In this exciting escape room from Labyrinth, players take on the role of hardcore enforcers from a Mexican Cartel.  A deal has gone South and the players make their way to a safehouse with a stash. However, trouble follows and a rival cartel ambushes the players at the location, capturing them there. Players have one hour to break out from captivity, retrieve the passport of the boss and escape before the rival cartel members return to execute them in grisly ways.

We were recently invited by Labyrinth to trial Mexican Cartel. After excellent experiences with Insane Asylum and Mad Scientist, we were very curious as to what Labyrinth had to offer! After all, the Mexican drug war isn’t something you normally see for the setting of an escape room. We have certainly never heard of the setting being used before. Mafia? Criminal heists? Sure. Something that reminded me of the movie Sicario? That’s new. We weren’t disappointed either.

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