Location: RUSH Escape Game, South Yarra, Melbourne, VIC, Australia
Date completed: November 2015 (2 players). Succeeded escaping!
Creativity: 8.5; Difficulty: 7; Atmosphere: 7.5; Fun: 9
- Fluent English
- 2-6 players
Lost in Paradise is another of RUSH’s thrilling rooms in Melbourne. You are looking for survivors of a shipwreck which happened in 2012. You also know that the island is inhabited by an aggressive tribe that would not lose a chance to get more slaves. It’s not only about escaping, but about surviving!
Prepare to enter a dark jungle where plants, rocks and animals will be against you. And, very important, try not to freak out with the monkeys!
Continue reading “RUSH Escape Game: Lost in Paradise [Review]”
Location: Lost HK, Causeway Bay (near Times Square), Hong Kong
Date completed: Jan 2016 (2 players). Succeded escaping!
Creativity: 7; Difficulty: 6.5; Atmosphere: 5; Fun: 7
- Fluent English, Cantonese or Mandarin
- 2-8 players
- 45 minute room
- Full mobility
Aokigahara is a creepy forest near Mt Fuji Japan with the dark reputation of being a ‘suicide forest’. Tales say that mobile phones, GPS and all electromagnetic devices malfunction around the area and the local police often find deceased people over there. So when the plot of Lost HK’s Aokigahara revolves around recovering a friend lost in the forest, we took notice and decided to give it a go after playing Castiglione.
Before our briefing started, a girl from another group asked if this room was scary. To our surprise, the gamemaster said “none of our rooms are scary”. Huh? How could it? What would we see inside?
Continue reading “Lost HK: Aokigahara [Review]”
Location: EXITUS, Darling Harbour, Sydney CBD, NSW, Australia
Date completed: Jan 2016 (5 players). Succeeded escaping.
Creativity: 4; Difficulty: 3; Atmosphere: 3; Fun: 2.5.
- Fluent English
- 2-6 players. We recommend no more than 4.
Quite simply, The Garden had the potential to be a pretty decent escape room but was let down in some key areas. Set in a magical garden which has trapped the players, this room was well decorated but a number of issues constantly reminded you that you were in an escape room co-located with a bowling alley. We really tried to have fun, but it was a frustrating experience. We’ll get onto this in the review below.
Continue reading “EXITUS (formerly Escapism) at King St Wharf: The Garden [Review]”