Date completed: June 2016 (2 players). Failed to stop the Eldritch gods!
Creativity: 7.5; Difficulty: 6; Atmosphere: 10; Fun: 9
- Fluent English (planned for Aug 2016) or Portuguese
- 4-6 investigators
It is 1920 and players of Harbinger are assailed by a collective nightmare and united by a disconcerting letter from a stranger named William Briden. The unhinged prose of the letter speaks of unnerving discoveries and hints at something dark being unleashed on the poor Briden, who seems to be in a shaken state of mind. Players of this escape room must investigate the mystery behind Briden’s disappearance and prevent an unspeakable horror in less than one hour.
After finding out about how Escape Room SP created an escape room based in the Cthulhu mythos, I was extremely excited and keen to try this rooom. Why? For readers not familiar with the Cthulhu setting, it was the creation of legendary horror author H.P. Lovecraft whose stories have influenced many horror authors including Stephen King, Bently Littleand and others like Alan Moore and Neil Gaiman. Lovecraft stories typically revolve around discovery of ancient forbidden knowledge which reveals cosmic horrors of the universe to unprepared minds – the path of knowledge is paved with madness. It is a terrifying setting where the unknown and the unexplainable are best left undisturbed.
With that in mind, Pa and I took on the roles of classic Lovecraftian investigators to satisfy my insatiable curiosity behind this room. I had to know!