Riddle Room: The Hotel [Review]

Location: Riddle Room, Mitchell (North side Canberra), ACT, Australiariddleroomlogo

Date completed: April 2018 (4 players). Succeeded escaping!

Creativity: 8.5; Difficulty: 6.5; Atmosphere: 9.5; Fun: 8.5.


  • Fluent English
  • 4-8 players (we recommend 4-5)

Riddle Room opened their much anticipated new room recently, and we were invited to join another couple of escape room enthusiasts to try the adventure. An archaeologist specialized in ancient civilizations, known as Dr. Desmond, chose us to help him explore a site where he believed a valuable artifact was hidden. Of all places, the object would appear to be located in a most unexpected locale: an abandoned hotel in Canberra. Dr. Desmond gave us the directions and some time to explore The Hotel. What he didn’t say is why he did not want to explore the premise himself…

The Hotel is the most immersive game at Riddle Room and is very narrative-driven. More than an escape room, you feel like you are part of a movie or a live role-playing game on steroids. There were puzzles, of course – but the story and how you interact with the setting around you are the best part of this multi-ending adventure.

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PAX Australia 2017 Panel: Behind the Hidden Door

22179978_127486074575081_5900641369381559922_oLocation: PAX Australia 2017, Melbourne Convention Centre, VIC
When: 28 October 2017
Panel: Jesse and Chris (Riddle Room), Matt (Enigma Room), Rohan (Cubescape), Josh (Mystery Rooms), Pa! (where else?)

I can’t believe its been a full year since we last headed to Melbourne to cover the escape room panel for PAX Australia! Time has passed (too) quickly and many escape rooms have been played. Pa was fortunate enough to be invited this time around to sit Behind the Hidden Door and fly the flag for our blog at this year’s panel. Attending PAX as a panelist? Achievement unlocked.

With so much development in the Australian escape room industry through 2017, it was hard to nail down any single topic to cover. Matt from Enigma Room came up with an ingenious idea to spur discussion this year – the audience would submit their questions by paper plane. They weren’t given much warning this would happen and those who managed to land their question into a box got first dibs at being presented to the panel.


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Riddle Room: The Bomb Defusal [Beta Test Review]

Location: Riddle Room, Mitchell (North side Canberra), ACT, Australiariddleroomlogo

Date completed: Jan 2017 (2 players). Test successful, bomb improved!

Creativity: 8; Difficulty: 7; Atmosphere: 7; Fun: 8.


  • Fluent English
  • 2-6 players
  • One team member not colour blind
  • Acute senses
  • 35min room
  • Not recommended for first time players

We may be at the edge of incurable, as escape room enthusiasts. The other day, we were home late at night after a tough day at work, in pajamas, after shower, and saw a little post on Facebook: “Would anyone be able to test an escape room now?” In 5 min we were awake, properly dressed and driving down to Riddle Room in Canberra. Nothing else mattered – there was a bomb to be disarmed!

Bomb Defusal is a 35min game with a straightforward story: you are agents of the bomb squad and a device was located. You must enter the location and use the right tools and techniques to avoid the destruction of the city. This game starts the moment you enter Riddle Room’s venue – locating your defusal kit and the room with the bomb is actually part of your mission!

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Riddle Room: The Dungeon [Beta test Review]

Location: Riddle Room, Mitchell (North side Canberra), ACT, Australiariddleroomlogo

Date completed: Jan 2017 (4 players). Succeeded escaping!

Creativity: 9; Difficulty: 8.5; Atmosphere: 8; Fun: 9.


  • Fluent English.
  • 2-6 players (we recommend at least 4)
  • Family friendly

Twelve months ago, we started our escaping year on a high note playing the newly opened Riddle Room, Canberra’s first escape room venue. Almost exactly one year later, we had the pleasure to return to Riddle Room, which was no longer in a garage but relocated to a spacious commercial space in Mitchell. We were invited by Chris and Jesse to test their brand new game, The Dungeon, which happened to be our 100th room! We were certainly amazed, but not surprised, when the game turned out to be as good as its predecessor Nightmare Room. Riddle Room did it again.

In a far far away land, an old king taken by insanity decides only the worthy can live within his city walls. Therefore, he builds a dungeon full of challenges and locks his subjects inside. If you escape in one hour, you can go on with your life. If not, you will be banned forever. Sir Trapspringer and Pá Le Fay (myself! :D) faced this adventure with Lady Ruth and Sir Alastair, aka the Escape Room Explorers, and frantically finished it when the clock reached 60min! We hope the king will be merciful and allow us to remain within the city walls – not thrown over them into the moat!

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PAX Australia 2016 Panel: The Past, Present and Future of Live Action Escape Games [Commentary]

Location: PAX Australia 2016, Melbourne Convention Centre, VIC
When: 6 November 2016
Panel: Joan (Labyrinth), Jesse (Riddle Room), Matt (Enigma Room), Tom (Cubescape), Robert (Pop Up Playground)

After completing an escape room marathon in Melbourne, we rushed from Xcapade to PAX Australia 2016 to hear about ‘The Past, Present and Future of Live Action Escape Games ‘. There was a solid turnout from the audience and given that this was the very last panel of the event, it was very encouraging to see. Another positive sign was that, different from last year, most of the audience had experience with escape rooms as well. Upwards and onwards for the Australian live escape game industry!

The main areas discussed by the panel mainly revolved around the future of the industry and how technology could affect it in the coming years. We’ve taken the liberty to sum up some of the key points below.

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Riddle Room: Nightmare Room [Review]

11391449_573988526076518_6079416801094966629_nLocation: Riddle Room, Franklin (north side Canberra), ACT, Australia

Date completed: Jan 2016 (2 players). Succeeded escaping!

Creativity: 8.5; Difficulty: 7; Atmosphere: 8.5; Fun: 9.


  • Fluent English.
  • 2-5 players (we would recommend 3-4). Probably more suited to ages 16+.

Note: This review was written back when Riddle Room had its humble beginnings in a garage in Franklin. Their success has mean that they’ve relocated to a venue in Mitchell (north side Canberra) in November 2016.

The premise of The Nightmare Room, Canberra’s brand new and first escape room, may remind you of movies such as The Cell and Inception.

DreamWake Corp. developed a new technology which can transfer a conscious mind into another’s subconscious. You are volunteers to enter the mind of a comatose patient, Casey, who´s been stuck inside a nightmare.

You have to find the cause of those nightmares and get her out in one hour, or your own connection to the real world will be lost. And geez, once you see her nightmares, you do not want to be stuck there. No, no.

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