The situation was no good. We were cuffed to the floor of a dark bathroom, kidnapped by a group known as ‘The Clowns’. It seemed like they were trying to use us as exchange for the release of their leader, but negotiations with the authorities went South and we were probably going to be killed on the spot – unless we found a way out.
At least that was the dark story behind Kidnapped on Ultimate Roomscape’s website. As the game developed, the plot changed drastically (we did not find information about the Clowns), but it became way, way creepier…
In Trapt’s Madhouse, players are accused of a murder and must exonerate themselves within one hour. Sounds like a typical escape room scenario right? What’s not usual is that this escape room is located in a supposedly haunted location – a 19th century homestead in the middle of nowhere in Point Cook, South Melbourne.
Whenever we travel, both Pa and I really enjoy going on tours about ghosts and ‘dark pasts’. If nothing else, they provide a means to understand the lesser known ‘street histories’ of places and give insights into the lives of normal people. Like city walking tours, they’re also really good at giving visitors a feel on how to navigate a city. While were were looking for ghost tours to do in Melbourne, we came across Trapt’s Madhouse. Our interest suitably piqued, we made the booking and drove down with two friends.
Some weeks ago, Trapt Bar & Escape Rooms retired their beginner level room Prison Breakand added a new entry-level challenge to its patrons. Who would expect that the chosen theme for the new room would be Prohibition? In a bar?
Trapspringer and I joined another friend to give this new room a go, and we were not disappointed. It is simple, but well done. A very good room to bring friends who are new to the hobby, or to warm up the brains of a group willing to attempt harder rooms later!
If you ever checked the About Us page, you will see that I describe myself as a bookworm. Before I became a puzzle-lover, little Pá was already a book lover, always with her eyes on some fantastic story. When we were invited by Next Level Escape to try their room, Ex Libris, I was immediately excited. A room about literature? In which you are trapped inside the book world? Why would I even want to escape from there? 😀
The risk of great expectations is that if they are not met, you can get really disappointed. That was not the case in Ex Libris, which was a beautiful, great escape room, with a myriad of tasks and puzzles of various types that fitted beautifully in its literary theme. Maybe people who are not so fond of literature may not feel as excited. But for me, who had Hercules, Frodo and Narizinho as some of my best childhood pals, it was a delightful experience.
As any typical Australian, a famous cricket star went to his local café in Fremantle for his daily coffee. However, when he got back home, he collapsed, to the horror of his family. There is a suspicion of food poisoning – not the common type, but the murderous one! In Poisoning in the Café, you and your team have one hour to find an antidote that will enable the sport star to recover in time to play in his next cricket test!
Old man Bob used to go to Fremantle’s tavern every day and all his friends thought booze would kill him. Indeed, he found the end of his days holding his favourite cup. But it was not alcohol that killed him – he was murdered most foul! In Murder in the Tavern, you play a team of detectives instructed to find who committed this a horrible deed, and why. It’s a traditional Escape Hunt adventure and you have 60 minutes to solve the murder.
There is a serial killer spreading fear in Perth. As a special investigation team, you have been led to an apartment by an anonymous caller, tipping you off with the location of the elusive ‘HCK’, as your target is known. It had been 8 months since you last had a lead about him, so you cannot miss the opportunity. You arrive at the address; the door is slightly open. That’s never a good sign. Is his hostage still inside? Once you go check, the door slams. You are trapped! Now, before even thinking of catching the killer, you have to get out alive.
The Pursuit is recommended for up to four players, and that indication is correct. However, as we were meeting some very special friends (the Escape Room Hunters among them 😀 ), Time’s Up allowed us to play with five . How do you think our game went?